Each vocation has a different and unique playstyle, like the fighter is a generic sword-toting strongman who deals moderate damage but can't do anything but swing that measly sword. If you read me write about all the flaws though, you'll think this game is kinda shitty, so here's what I love about the game:įirst off, the combat. Don't get me wrong, it's graphics are fantastic, but that washed out color-palette makes it hard to look at. I won't lie, the game looks kind of ugly. Every NPC has the same basic animations when talking or walking around or doing anything that isn't fighting, the pawn system seems like an afterthought - a way to get around coop, the world has like 5 main locations and most of them look the same thanks to yet another flaw, it's gritty, washed out, gray green brown red and blue color-palette. It seems like the game was built around the(admittedly fantastic) gameplay and had everything else tacked on afterwards. I feel like they didn't put enough effort into it as they could, basically. Another big flaw is the writing in general. Couple that again with limited fast travel(a mechanic that I actually enjoy, but the general verdict from the community is that it sucks) and very long load times and this game becomes a 50+ hour venture that really only needed 12. Couple that with the fact that the game generally doesn't have that much content, and it gets pretty boring fast. I personally think it's mostly fine, but trust me when I say there is way too much of it. This game requires a lot of exploration, side quests, and farming small enemies. First off, it's extremely grindy in nature. That brings us to the flaws, of which this game has many. It's combat system is pretty unique and very fun, but that alone isn't enough to carry the whole game. Recently I've been playing a lot of Dragon's Dogma, and loving it.
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